Serious game for cybersecurity
Home Game-based learning corporate training Serious game for cybersecurity
Serious Game for internal communication, training and onboarding

Protect your devices and social networks

Crypto is a dynamic serious game about cybersecurity, set in a biotechnology research company in London. Students become Alex Lee, a security analyst and private detective whose mission is to infiltrate the company and detect its security holes. To achieve this, Alex must interact with the peculiar and diverse staff working in the company. In doing so, she will discover common mistakes often made in relation to IT security, which are then used by cybercriminals to access and steal valuable confidential information.

Crypto is a fun graphic adventure that mixes puzzles, point & click exploratory elements, and an exciting narrative adventure. Students must find, analyze, and exploit corporate cybersecurity holes throughout the five levels of the videogame eventually leading to the most unexpected of endings.

Serious game for cybersecurity

Why Crypto?

Crypto is geared for anyone using electronic devices such as computers, tablets, or mobile phones and has little to no knowledge of cybersecurity. Those working with personal or corporate information on internal or external networks will find this course useful.

Course content

Crypto’s training objective is to raise user awareness of the common errors and bad practices associated with computer security. Both personal and corporate IT issues are discussed as well as errors that can lead to compromising valuable data and confidential information.

The videogame has five levels, and Alex, the main character, will have one goal per level, which is equivalent to one virtual day. Every day, the player will perform several actions associated with situations built around the plot.

Each level/day will go deeper into two learning topics, which are structured as follows:

  • Level Learning topics
  • Password management.
  • Social media risks.
  • Risks in the workplace.
  • Removable storage device security.
  • Risks when using public Wi-Fi networks.
  • Mobile device security.
  • Safe browsing practices.
  • Virus/malware identification.
  • Email safety.
  • Social engineering.

What do our customers say?

“We have experienced a cost reduction in training of a 58%.”

Tanit Ruiz
Learning & Development director

“From the point of view of effectiveness and efficiency, the training experience is extraordinary.”

Scherezade Miletich
Director of Development área

“Through game-based learning, we have achieved excellent results, which is what we have always sought to do in two complex areas such as productivity and ‘engagement’ of the employee.”

Juan Tinoco
HR Director de LG Spain

“We can provide something both fun and modern to adventure a litle further into the digital era, instead of just offering a classroom training.”

Sabrina Robin
CAP Coordinator
Gamelearn clients 1
Gamelearn clients 2
Gamelearn clients 3
Gamelearn clients 4
Gamelearn clients 5
Gamelearn clients 6
Gamelearn clients 7
Gamelearn clients 8
Gamelearn clients 9
Gamelearn clients 10
Gamelearn clients 11
Gamelearn clients 12
Gamelearn clients 13
Gamelearn clients 14
Gamelearn clients 15
Gamelearn clients 16
Gamelearn clients 17
Gamelearn clients 18
Gamelearn clients 19
Gamelearn clients 20
Gamelearn clients 21
Gamelearn clients 22
Gamelearn clients 23
Gamelearn clients 24
Gamelearn clients 25
Gamelearn clients 26
Gamelearn clients 27
Gamelearn clients 28
Gamelearn clients 29
Gamelearn clients 30

Gamelearn: the most awarded game-based learning platform in the world

gold medal 2019
International Serious Play Awards - Global
silver stevie winner 2019
stevie awards - USA
estrella de oro a la excelencia 2018
instituto para la excelencia profesional
best use of games for learning 2018
brandon hall - USA
50 most impactful eduTech leaders
world education congress - Global
leader business excelence 2018
the bizz - Global
company business excelence 2018
the bizz - Global
best training platform 2018
aenoa - Spain
gold stevie winner 2018
stevie awards - USA
best innovation solution 2017
apel - Spain
top 20 training company 2017
training industry - USA
gold stevie winner 2017
stevie awards - USA
excellence in technology 2017
brandon hall group - USA
silver medal ncm excellence 2017
brandon hall group - USA
business excelence 2017
the bizz - Global
eLearning! champion 2017
eLearning! Media Group - USA
silver - excellence in technology 2017
brandon hall technology - USA
innovación rrhh e&e 2016
expansión - Spain
top 20 training company 2016
training industry - USA
best of eLearning! 2016
eLearning! media group - USA
brandon hall excellence 2016
brandon hall group - USA
learning design challenge 2016
training magazine - USA
learnX impact awards 2016
learnX - Australia
eLearning! champion 2016
eLearning! Media Group - USA
game of the year 2016
bex institute - Ireland
serious play awards 2016
serious play association - Global
brandon hall excellence 2015
brandon hall group - USA
best of eLearning! 2015
eLearning! media group - USA
top 20 training company 2015
training industry - USA
best of eLearning! 2014
eLearning! media group - USA
top 20 training company 2014
training industry - USA
innovación rrhh e&e
expansión - Spain
top 5 startup south summit 2013
spain startup summit - Spain
best service cipd manchester 2012
cipd manchester exhibition - UK
top 10 european startup
san francisco demo night - USA

Other courses included in the platform

More Serious Games

More Serious Games

More Serious Games

More Serious Games

Free Ebooks & Whitepapers

Free ebook

30 infallible strategies to improve the "engagement" of your training

Free ebook

The foolproof checklist for designing a training program that works

Free ebook

16 infallible techniques to train and manage Millenials

Free ebook

How to successfully implement a game-based learning program