Game-based Learning, gamification and Serious Games

Why aren’t we getting the corporate training we expect?

Why aren’t we getting the corporate training we expect?

From the time of our birth, human beings are learning constantly. Throughout our lives, we encounter a variety of learning formats that can make the process easier or more difficult. The key is to combine the tools we have at…

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6 reasons why wellness programs in the workplace are beneficial

6 reasons why wellness programs in the workplace are beneficial

There are few better ways to show your concern for your staff members’ mental and physical wellbeing than to implement a comprehensive wellness program in the workplace. Well-designed programs aim to give employees the resources they need to improve their…

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Game-based learning and traditional online training face off at the gamified event Learning Wars 2021

Game-based learning and traditional online training face off at the gamified event Learning Wars 2021

This past March 4, Gamelearn organized an interactive online event to present some of the highlights from its recent report Contradictions of Corporate Training 2021, and it did so in an exciting, fresh way — as a video game. The…

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Online Training takes the business world by storm

Online Training takes the business world by storm

Whether we’re ready for it or not, digital transformation has become a deciding factor in the long-term success of many companies and organizations. In the corporate sector, this transformation has only been accelerated by COVID-19, which has thrust online formats…

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Colorado State University Global implements game-based learning to engage students

Colorado State University Global implements game-based learning to engage students

CSU Global is a 100% online nonprofit state school that is fully accredited by the Higher Learning Commission. This university teaches undergraduate and graduate courses and issues online degrees and certificates. They’re focused on what they call “the modern learner”,…

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Online vs traditional education: what you need to know

Online vs traditional education: what you need to know

Online education has become quite popular in the past few years, and schools, as well as companies worldwide, are increasingly relying on online platforms to provide educational training, resources, and instruction to their students. As an alternative to traditional classrooms,…

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Bimbo, PepsiCo, and Bayer discuss game-based learning and tackling current challenges

Bimbo, PepsiCo, and Bayer discuss game-based learning and tackling current challenges

In recent weeks, in the wake of their Annual Event last month, Gamelearn has put on a series of free webinars to help professionals to stay up to date in the world of corporate training. Over the past week, they…

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The Editor: a serious game on learning how to create your own video games

The Editor: a serious game on learning how to create your own video games

Do you want to turn your training content into fun, exciting video games? It’s not as hard as it may seem. “The Editor” is the serious game that walks you through the entire process. Creating custom training video games has…

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How gamified e-learning can help during COVID

How gamified e-learning can help during COVID

Covid-19 has, in the space of only a few months, changed all of our lives – and its impact on job markets and economies the world over is only just beginning. Fortunately, there’s a positive takeaway to all of this:…

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Using serious games to transform your business in 2020 

Using serious games to transform your business in 2020 

Right now, either by choice or by force, many companies have kicked their digital transformation into high gear as a result of the Coronavirus and its subsequent safety regulations. The “new normal” unfortunately isn’t going anywhere anytime soon, so companies…

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Gamelearn Annual Event 2020: a revolution in corporate training

Gamelearn Annual Event 2020: a revolution in corporate training

On October 15, Gamelearn launched the Editor, their brand new authoring tool poised to turn the page on how we use video games for corporate training. More than 1,200 people on social media attended the live event, which was packed…

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Gamelearn presents the Editor, a new authoring tool poised to revolutionize the training sector

Gamelearn presents the Editor, a new authoring tool poised to revolutionize the training sector

Tapping into their 15 years of experience in using video games for corporate training, Gamelearn will be launching their new tool, the Editor, this October 15 at their 2020 Annual Event.  This year, Gamelearn’s co-founder and CEO Ibrahim Jabary will…

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Gamelearn CEO Ibrahim Jabary takes part in El País Retina’s digital series “Pioneros”

Gamelearn CEO Ibrahim Jabary takes part in El País Retina’s digital series “Pioneros”

This September 9, the latest installment of the “Pioneers” event series by El País Retina, in collaboration with Banco Santander, took place. The focus was on new models of education but more specifically, it addressed the different attitudes and skills…

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Gamelearn one of 100 finalists for South Summit 2020

Gamelearn one of 100 finalists for South Summit 2020

Gamelearn has been chosen as one of 100 finalists at South Summit 2020, which will be held online, free of charge, from October 6 to 8. This comes on the heels of winning the competition for EdTech startups at the…

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Implementing quality induction training at your company

Implementing quality induction training at your company

It’s no secret that the first few days of work for a new employee are crucial — both for that employee and for the company. To onboard new hires successfully, the organization should do everything in its power to smooth…

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Gamelearn’s serious game Mars wins best training program in its category at the 2020 Stevie® Awards

Gamelearn’s serious game Mars wins best training program in its category at the 2020 Stevie® Awards

Gamelearn’s customizable video game, released in 2019, has won a prestigious Gold Stevie® award in one of the subcategories under Best Training Programs or Media. These awards recognize exceptional employers as well as those standout teams, HR professionals, products, and…

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Gamelearn CEO Ibrahim Jabary sits down with ‘Professor Game’ to talk game-based learning and the history of his company

Gamelearn CEO Ibrahim Jabary sits down with ‘Professor Game’ to talk game-based learning and the history of his company

Rob Álvarez Bucholska is a professor at IE Business School in Madrid and a strong proponent of integrating gamification into academic and corporate environments. His passion for the topic led him to create and produce a podcast, “Professor Game,” which…

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Sharpening creativity with the SCAMPER technique

Sharpening creativity with the SCAMPER technique

Creative thinking and problem-solving are abilities we use every day in one way or another, and they’re essential for innovation. Having said that, not all people are used to regularly flexing their creative muscles.  We’re all born with the ability…

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5 keys to delivering quality customer service online

5 keys to delivering quality customer service online

We’ve all been customers at one point or another. We know what it’s like to be on the receiving end of both good and bad service. However, right now, and especially with the current health crisis and the “new normal,”…

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5 online courses to help you get more out of corporate training

5 online courses to help you get more out of corporate training

As technology continues to play a larger role in our lives, it’s only natural that company training methods need to adapt to new standards and expectations as well. A good example of this is the clear shift towards game-based learning…

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