Plans and pricing

Choose which of these options fits your business profile and game-based learning needs.

For your clients

Subscription plans for businesses that deliver learning content to corporate clients is based on a revenue share model. Then, you will only be charged a small royalty each time your game is played.
We only win if you win.

A 20% discount is applied to annual plans.

Starter

0 0 / Month + revenue share  

Game creation

  • 1 game

Laguages

  • 1 language

Admin access

  • 1 administrator

Access to the:

  • Editor, Campus, and Admin

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Pro

$96 $69 / Month + revenue share billed annually

Game creation

  • Up to 10 games

Laguages

  • Unlimited languages

Admin access

  • Unlimited administrators

Access to the:

  • Editor, Campus, and Admin

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Enterprise

$172 $149 / Month + revenue share billed annually

Game creation

  • Unlimited administrators

Laguages

  • Unlimited languages

Admin access

  • Unlimited administrators

Access to the:

  • Editor, Campus, and Admin

Contact us

Compare all the benefits Gamelearn's subscription plans have to offer and select the one that best fits your needs.

Trusted by 5.000+ happy clients worldwide

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Frequently asked questions

Gamelearn’s subscription model depends on the number of games, languages, and administrators you would like to have available to your business. Each subscription plan gives you access the Editor, Campus, and Admin modules on the Gamelearn platform. The revenue share scheme is separate, and a small royalty is charged each time your game is played.

When signed into your account, you can adjust the subscription plan in your account settings, selecting the plan that best fits your needs.

The benefit of Gamelearn’s revenue share model is that you are only charged if you make money from users playing your games. The royalty fee could cost you anywhere between $15 and $3 depending on how many people play. The more users play the game, the lesser the royalty fee.

What our clients say about us

“The Editor has given us ease-of-use. It’s a tool with endless potential, very adaptable. We can build actual simulations for and with the client. Whatever we think of, we can deliver it.”

Andrea Acquaviva
Account Executive

“It’s so easy to create content and adapt it to any client. The best part is that you don’t need programming knowledge or to write code, you have 2,000 resources at your fingertips.”

Marcelo Castro
E-learning Developer

“What Gamelearn offers is a platform that’s suitable for everybody, even if you’ve never experienced any kind of e-learning before. It’s so easy to access.”

James Emanuel
Global L&D Lead Manager

Want to apply game-based learning to your strategy? Ask for a demo.

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